After putting it off for far too long, I finally got around to polishing this thing up enough to share. Its completely free, for whatever purpose you want. So download it, or not, I am not the boss of you.
The Debris Maker has been used in some constituent form for at least the last 2 years in a production environment, and is directly comprised of elements that I wanted, or needed to create quickly.
The Debris Maker is a collection of scripts for 3dsMax that procedurally generate and sometimes animate geometry. Intended to help streamline adding detail to a scene, by creating lots of versions of something quickly, that you can edit, or choose from. The Debris Maker has only been tested in 3dsMax 2013 and 2014, and on windows 7, 8 and 8.1 platforms, however it should work as back 3dsMax 2009, up to current versions.
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