使用软件:3ds MaxC4D,V-Ray
查看密码:群共享下载
资源标签:建筑渲染,CAD图纸

在这个Digital Tutors教程中,将学习如何模拟一个复杂的建筑场景,并优化它的快速编辑和渲染,课程中,通过创建一个复杂的建筑场景的方式,使它迅速创建,易于编辑和快速渲染的步骤,学习到各种建模技术的基本架构的工作流程,包括地形、城市、多边形建模、样条曲线和NURMS平滑,如使用代理服务器和外部参照场景优化技术。

digital-tutors-vray-creating-an-optimized-architectural-visualization-in-3ds-max-and-v-ray 01

学习这套教程之后,你将能够处理任何规模的建筑项目,并很容易地完成他们在很短的期限内···

课程目录

01. Introduction and project overview 01:13
02. Site texturing 10:09
03. Creating the site reflection texture 11:08
04. Importing images into AutoCAD 07:06
05. Drafting contours and buildings in AutoCAD 09:08
06. Importing AutoCAD files to 3ds Max 07:16
07. Terrain creation 12:10
08. Terrain mesh division and site textures 09:02
09. Greeble city creation 04:57
10. Extracting textures for the facade of the city 08:17
11. Texturing the city model 07:03
12. Preparing Architectural AutoCAD plans 08:03
13. Importing AutoCAD plans into 3ds Max 07:32
14. Updating linked plans 04:32
15. Modeling organic outlines using splines 13:18
16. Extruding splines 07:04
17. Modeling the tower facades 11:06
18. Modeling slabs and balustrades 11:07
19. Creating more slabs, balustrades, and columns 08:48
20. Modeling columns and lift cores 04:19
21. Organic modeling of the stadium support 11:37
22. Modeling the stadium seating 10:53
23. Editing the seating model 08:07
24. Editing the tower and seating connection 06:00
25. Organic modeling of the stadium shell 10:48
26. Editing the top roof slab 10:37
27. Modifying floor slabs and adding stadium details 12:21
28. Editing ground terrain for grass and plants 11:05
29. Creating proxy and billboard plants 09:07
30. Scattering plants and importing proxies into the model 10:49
31. Modeling pavilions using nurms 09:54
32. Texturing the glass facade 10:59
33. Texturing the building interiors 11:19
34. Texturing the balustrades 08:26
35. Summing up the texturing 09:19
36. Render settings for draft views 13:06
37. Getting the final image 11:47
38. Photoshop workflow and conclusion 09:27

下载价格:15 金币

下载地址:******** [隐藏信息登陆后下载]

2 评论