GEOlayers 2是IIIDEA用的比较多的脚本,因为在国内做地图的企业太多了,SSS没办法不掌握此脚本,它允许我们直接在After Effects中浏览和动画地图,它将After Effects连接到图像服务器以获取最新的地图,它还提供对世界各种地理空间特征的直接访问, 像这样,你可以轻松地绘制建筑物到After Effects的形状层,突出某些国家边界,街道,湖泊,河流,地方,标签区域,动画路线,挤压建筑物…
支持After Effects:CC 2018, CC 2017, CC 2015.3, CC 2015
GEOlayers 2 v1.2.4更新日志:
1.2.4 (Current version) – Jan 30, 2018
Features
-Moving Markers and Labels can be orineted along their path
-Natural Earth Data direct import
-OSM Data direct import
-Mapzen service for current view Feature download is deprecated
-Hebrew and Arabic Text supported
-New Topography Template Project
-New Folded Map Sample Project
-Routing service swapped to openrouteservice
-Heightmaptiles from amazon aws
-Help update
Bugfixes
-wms exceptions don’t get erased in some cases
-object is not valid error on swapping AE projects
-minor bugfixes
如何安装:
首先启动访问网络
After Effects 首选项;常规 选项卡中开启
Windows:
“Edit -; Preferences-; General-; Allow Scripts to Write Files and Access Network”
Mac:
“After Effects -; Preferences -; General-; Allow Scripts to Write Files and Access Network”
打开AE,在window下就可以找到脚本!
拷贝GEOlayers2文件夹到如下地方
Win:C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\
Mac:~/Library/Application Support/Adobe/CEP/extensions
拖动该文件解压到文件夹(如果没有下面这个路径,可以手动创建)
C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\按Win+R(运行),输入regedit,进入到注册表,找到到
HKEY_CURRENT_USER/Software/Adobe/CSXS.5创建注册表项“PlayerDebugMode”,设置字符串值1
打开AE,在Windows – Extensions就可以找到这个脚本