文件大小:25 G
官方地址:DEMO
资源标签:贴图,建模,场景

在游戏制造中,网络游戏是一个重要分支,在互联网年代,网络游戏是挣钱的游戏开发项目。网络游戏遭到网络带宽等硬件的约束,其开发制造不同于一般次世代桌面游戏,要更多地思考如模型面数等疑问,以保证终究上线时的流畅性。

部分内容

The first part of the game
Chapter 1 game scenario overview
Chapter 2 Next generation games plants
Chapter 3 road surface
Chapter 4 building material performance
Chapter 5 of the mechanical model
Chapter 6 the embodiment of the metal material
Chapter 7 the embodiment of the rubber material
Chapter 8 of the embodiment of the glass
Chapter 9 ZBrush basic operation
Chapter 10 hard object and flexible sculpting in ZBrush
Chapter 11 cloth carving techniques
Chapter 12 Revolver (mechanical)
Chapter 13 motorcycles (mechanical)
Chapter 14 (setting) of my old house

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