AEScripts Mercury为形状、固体、文本和面具创造了自由的液体变形,你可以把任何物体变成液体对象,这意味着它将响应变形统一或其他自由对象分离,您还可以通过调整参数在控件中创建自定义的液体效果,定制的液体厚度调整边界模糊的水平或增加起伏的边缘形状,通过增加微动量和动画的微动的演变···
效果展示:
如何使用Mercury:
Using Mercury
Click ‘Run Mercury’ with any active composition selected. Adjust the following parameters in the Mercury Control Null to achieve desired liquid effects.
边框:
Adjusts the viscosity of the liquid object by choking the shapes color border. Increase this value for greater shape deformation and viscosity and decrease this value to maintain form and lessen viscosity.
模糊:
Softens rough edges created by increasing the Border. Also adjust thickness of liquid deformations in tandem with Border.
抖动量:
Creates undulations in shape edges. Use Jiggle Evolution to animate these undulations and Jiggle Smoothness to adjust the amplitude and frequency of the edge undulations.
抖动平滑度:
Used in tandem with Jiggle Amount. Increase the Jiggle Amount to add undulations to shape edges. Adjust the Jiggle Smoothness to make the wave amplitude and frequency more or less apparent in your shape edges.
抖动频率:
This animates undulations created using the Jiggle Amount.
湍流点:
Specifies the animatable origin of Jiggle evolution
Initial Release
链接:http://pan.baidu.com/s/1bVoG3s 密码:x98m