aescripts Stardust是After Effects的模块化3D粒子系统， 它有一个易于使用的节点用户界面和大量的预设，After Effects的模块化3D粒子系统，基于节点的接口，可以在单个3D空间中轻松构建复杂系统，单击添加或替换智能预设，复制，一个独特的工具，以多种令人兴奋的方式复制粒子，无数的粒子效果为3D和2D的外观，以快速，轻松地创建惊人的效果。
- Presets - auto adjust to comp center in any resolution. - New Presets - Swooshes, Diagonal, Texturizer and more. - Clone Node, a new node for creating independent branches from any point in the flowchart. - Replica - new options, including Directional and Diagonal. - Replica - texture offset settings. - Light emitter - emits evenly from multiple lights by default. - Nodes full name appears in the panel status bar. - Splines - added linear corners option. - Maps - added sample time options: ‘On Birth’ / ‘Current frame’. - Maps - added control for rotation using source layer. - Maps - texture by can be assigned by lightness. - Stencil transfer Mode added to to the particle transfer modes. - Fixes an issue where duplicating nodes created unexpected results in the panel. - Fixes an issue where sometimes deleting nodes caused unexpected results in the panel. - Fixes an issue where sometimes adding nodes while the panel is closed would throw an error. - Fixes an issue where sometimes when stardust main effect is last in the layer's effect list, it would cause a crash. - Fixes an issue with Twist Free Axis.