Amplify Shader Editor 是Unity一种基于行业领先软件的基于节点的材质编辑器插件,它提供了一个熟悉的开发环境,无缝地融合了Unity的UI和Shader的使用,可以从Amplify Creations获得满意的质量和灵活性,需要Unity 5.4.5或更高版本。
特点
•完整的源代码
•支持Xbox One / PS4 / Switch
•自定义节点API
•着色器模板
•着色器功能
•多窗口支持
•直观,熟悉的节点界面
•广泛的节点库
•实例支持
•用户提供的节点和着色器
•越来越多的样本收集
v1.4.2 更新日志
New Shader Functions:
Compute Filter Width
Improvements:
Explicitly calling System.Globalization on TextInfo usage to avoid compilation errors
Added custom pragmas for shader functions
Updated Vertex Normal Reconstruction sample
Added Reflection and Specular Highlight toggles into the Rendering Options group that mimic Unity’s Standard
Added ToggleOff option to ‘Static Switch’ node which should now allow the creation of OFF toggles
Fixes:
Fixed issue of properties not being properly ordered if their material property group wasn’t open
Blend modes now update properly even if group is collapsed
版本:1.4.2 2018年1月08日更新 文件大小:63.4 MB