本教程将在Unity和Maya中创建游戏环境,将向我们展示如何思考,突破单纯关注单个项目并将其投射到场景中的心态。

首先,将研究环境建模概念和基础知识的基础知识,接下来,将专注于如何将许多元素迭代地并入更大的场景中,最后,将创建一个渲染场景,以重用资产,平铺纹理和Unity插件。

到本课程结束时,不仅会了解如何为Unity内部的游戏创建一个动态幻想场景,还需要知识将多个元素迭代地整合到更大的场景中。

所需软件:Unity和Maya

This tutorial will create a game environment in Unity and Maya. It will show us how to think and break through the mindset of simply focusing on a single item and projecting it into the scene.

First, we will study the basics of environmental modeling concepts and basic knowledge. Next, we will focus on how to iterate many elements into larger scenes. Finally, we will create a render scene to reuse assets and tile textures. And Unity plugins.

By the end of this course, not only will you learn how to create a dynamic fantasy scene for Unity’s internal games, but it also requires knowledge to iteratively integrate multiple elements into a larger scene.

Required Software: Unity and Maya

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