本课程因为涵盖了从用户界面和导航到ZBrushCore中的照明和渲染,很适合大多数学者的学习。
内容讲诉了数字雕刻的各种工具和方法,因此可以找到最适合工作流程,了解如何创建自定义画笔,使用alpha来详细说明,以及使用Polypaint进行纹理。
This course is suitable for most scholars to learn because it covers lighting and rendering from the user interface and navigation to ZBrushCore.
Content tells the tools and methods of digital sculpture so you can find the best fit for a workflow, learn how to create a custom paintbrush, elaborate with alpha, and textured with Polypaint.