本课程将全面回顾如何将我们的资产整合到板块中,使用照片的EXIF信息进行3D布局,在Zbrush贴图上设置位移基础,实现不同的贴图,如颜色,镜面反射和碰撞,创造一个转台,并创建与直接照明和HDRI lightrig。
最后,将在Nuke中创建一个快速照明,将与一些轻微的弯曲相结合,将阴影集成并整合5个阶段创建的所有元素。
This course will provide a comprehensive review of how to integrate our assets into a section, make 3D layouts using the EXIF information of the photos, set the displacement basis on the Zbrush map, create different turntables with different textures such as color, specular reflection and collision, and create a turntable Created with direct lighting and HDRI lightrig.
Finally, FXPHD MYA310 Lookdev and Lighting with Maya and Arnold a quick lighting will be created in Nuke that will be combined with some slight bends to integrate shadows and integrate all the elements created in 5 stages.
使用软件:Maya Arnold Nuke