RF插件的诞生对于使用C4D的朋友是很好的福音,可以在C4D中直接模拟在RealFlow中的流体效果,自从2.0版的发布直接改进了在Cinema 4D中的集成,并优化了与MoGraph,Hair和Take System的连接,模拟速度相当惊人。


NextLimit RealFlow C4D v2.6.4.0092更新日志:

Features added
RFCFD-661 – New Cinema 4D R20 Fields Daemons replace Daemon falloffs.

RFCFD-660 – Cinema 4D R20 support.

RFCFD-657 – Crown daemon “Creation Time” and “Acting Time” units have been changed from seconds to frames.

RFCFD-638 – Cache dialog window shows frame number, elapsed time and cache disk used.

RFCFD-619 – Possibility to use relative paths for cache outputs.

RFCFD-469 – Simulation look on render may differ between multiple simulation/renders unless caching is enabled.
RFCFD-486 – Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag.
RFCFD-499 – Particle render instances are not rendered/recognized by NVIDIA’s Iray.
RFCFD-500 – Motion blur with meshes doesn’t work with NVIDIA’s Iray.
RFCFD-501 – Motion blur with meshes doesn’t work with Maxwell Render.
RFCFD-530 – Particle render instances original objects remain visible during render.

Fixed bugs
RFCFD-656 – Render crashes if Sub-Frame Motion Blur is enabled and simulation parameters are animated.
RFCFD-530 – Particle render instances original objects remain visible during render.

RFCFD-655 – Crash after undoing the deletion of a Scene linked to a Visualizer.
RFCFD-654 – A Visualizer can not be created if there is more than one Scene.
RFCFD-653 – A Scene can not be re-attached to Visualizer.

RFCFD-650 – Cinema 4D crashes on scene load if file was saved on Windows and “Cache Folder (macOS)” parameter is empty.
RFCFD-648 – When a Emitter is created and a Elastic/Rigid node exists, a connection is made between them.

RFCFD-649 – Collider interaction textures are not properly applied when the object is transformed by translation or rotation.

RFCFD-645 – Fill emitter does not create any particles when its Surface Offset is 0.0 for objects in default Shell mode.
RFCFD-644 – “Stiffness” parameter does not have any effect for Rigid deformer.

RFCFD-633 – If particle instance parameters are changed, viewport is not refreshed accordingly until next frame.
RFCFD-635 – Particle instance transformations show patterns with high values.
RFCFD-637 – Density parameter for fluids should only accept values greater than 0.

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