Character Interaction是Unreal Engine的蓝图系统,与交互式对象交互的不同特征,武器,门,物品,按钮,包括控制器角色:跳跃,射击,蹲伏,近距离战斗等等。
技术细节
Animations Technical info:
Scaled to Epic skeleton: Yes
Number of Animations: 131
Animation types: In-place
Assault rifle Technical info:
Physically-Based Rendering: Yes
Texture Size:
T_AR_D – diffuse 2048×2048
T_AR_N – normal map 2048×2048
T_AR_Rmea – masks roughness, metalic, ambient Occlusion 2048×2048
Triangle Count: 7911,3863,2937,2603,1987
LODs: 5
Handgun Technical info:
Physically-Based Rendering: Yes
Texture Size:
T_Handgun_D – diffuse 2048×2048
T_Handgun_N – normal map 2048×2048
T_Handgun_Rmea – masks roughness, metalic, ambient Occlusion 2048×2048
Triangle Count: 3886
LODs: 1
Knife Technical info:
Physically-Based Rendering: Yes
Texture Size:
T_Knife_D – diffuse 2048×2048
T_Knife_N – normal map 2048×2048
T_Knife_Rmea – masks roughness, metalic, ambient Occlusion 2048×2048
T_Knife_E – emissive color mask 2048×2048
Triangle Count: 1285
LODs: 1
Effects Technical info:
Number of Effects: 6
List of every effect:
Bullet Impact concrete
Bullet Impact Metal
Bullet Impact Wood
Wood Brake
Muzzlefire Handgun
Shell
Audio Technical info:
Sample rate: 44100
Number of Audio tracks: 34