在这个视频系列中,介绍了Autodesk Maya 2018 UV工具包中的高级UV映射工具,如何使用这些工具为游戏和视觉效果创建专业质量的UV纹理坐标,还为Headus UV Layout和Pixologic的ZBrush引入了纹理坐标编辑工作流程。

使用软件:Maya 2018 ,UVLayout Pro,ZBrush

In this video series, introduces advanced UV mapping tools in the Autodesk Maya 2018 UV Toolkit, how to use them to create professional-quality UV texture coordinates for games and visual effects, and also introduces textures for Headus UV Layout and Pixologic’s ZBrush. The Gnomon Workshop Introduction to the UV Toolkit in Autodesk Maya 2018 Coordinate editing workflow.

Software: Maya 2018, UVLayout Pro, ZBrush

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