Modo角色建模制作视频教程 Maneuvering Points Vol 01
4小时54分钟| AAC,48kHz,2通道、S16、235 kb/s | H264,yuv420p,1728×1080、803 kb/s,30 fps | 2.3 GB
类型:学习英语|

这卷的视频将显示你怎么操控你的网格,而建模,而不是让网格操控你。咱们评论怎么,何时以及为何在特定方位上增加几许体,怎么操控你的边际/聚循环,处理了一些类型的极点和很多的别的信息,将采纳您的建模到下一个水平。咱们还涉及到详细的建模技术,这些疑问上面提到的,它们涉及到有机外型,半有机/硬外表卡通外型,边际/多边形的动画和局部几许补充操控。本系列假定一个根本的了解,三维建模和常识的三维建模东西的挑选。当我在视频中使用Modo的,别的大多数的3D建模东西有等价物。

Maneuvering Points Vol 01 – Controlling Loops, Solving Poles and Other Modeling Predicaments by Javis Jones
4 hours 54 minutes | aac, 48KHz, 2 channels, s16, 235 kb/s | h264, yuv420p, 1728×1080, 803 kb/s, 30 fps | 2.3 GB
Genre: eLearning | English

A quick reference guide for dealing with common modeling issues.
This volume of videos will show you how to control your mesh while modeling, and not let the mesh control you. We discuss how, when and why to add geometry in specific locations on your mesh, how to take control of your edge/poly loops, solving a number of types of poles and a lot of other information that will take your modeling to the next level.
We also cover specific modeling techniques regarding these issues noted above as they relate to Organic Modeling, semi-Organic/Hard Surface Cartoon Style Modeling, Edge/Poly Loops Control for Animation and Localized Geometry Additions.
This series assumes a basic understanding of 3D Modeling and knowledge of your 3D modeling tool of choice. While I use Modo in the video, most other 3D modeling tools have equivalents.