Substance Designer可以创建任何复杂的纹理的好工具,可以在软件中通过视觉设计实时的创建,该程序支持大量图像格式,用于导入和导出图像以供以后处理,SSS强烈推荐学习Substance系列的软件。
从以上的特色图像可以看出,Substance Designer对于未来纹理的编辑效果是显而易见的,关键是他还可以集成到游戏引擎虚幻引擎4,Unity3D,3Ds Max,Maya中去,所有我们利用此软件可以轻松地创建所需要的图像。
更新日志
Fixed:
- [3D View] 3D View export with depth of field enabled looks incorrect
- [3D View] Alpha channel of PSD images is wrong when using save render
- [3D View] PNG and PSD are broken when using save render option with Iray
- [3D view] dds format doesn’t work when saving render
- [Graph] Nodes get offset when combining right and left click drag in specific ways
- [Graph] Modifying a Function instances no longer updates the node result
- [Graph] Crash when displaying the Space Bar menu
- [Content] Shape Extrude: quality issue when shape has no rotation
- [Content] Shape Drop Shadow (and Grayscale) does not produce shadow without H and V tiling
- [Content] Material Crop normal issue
- [Bakers] JSON bakers presets are not loaded correctly
- [Bakers] Crash when baking heavy meshes using Optix or DXR (now it may fail because of insufficient Vram but it won’t crash)
- [Bitmap Editor] Bitmap painting tools offset strokes and redraws in the stroke bounding box
- [Bitmap Editor] Bitmap painting tools broken in OSX
- [UI] Some button’s menu are barely reachable
- [UI] Crash while drag and dropping a baker instance
- [SVG] Embedded SVG edit tools are unreliable
- [Parameters] Crash when applying a preset with boolean parameters in a SBSAR instance
- [Network] Crash sometimes when an error occurred in an SSL encrypted connection
官方网站:allegorithmic