TopDown Engine有着清晰的代码,良好的实践,优化,强大的基础允许创建2D和3D自上而下的游戏。它非常快,适用于桌面,移动和任何您想要的地方。
TopDown Engine v1.1更新日志:
1.1 (当前)已发布 2018年11月26日
– Adds the 3D Sword demo weapon, a 3-attack combo melee weapon
– Adds the WeaponModelEnabler class, to handle visual representations of weapons separate from the actual Weapon that spawns a projectile / a damage zone
– Adds a new decision : AIDecisionDetectTargetConeOfVision, that can be used on AI Characters to display a field of view and act when a potential target enters it
– Adds a new demo scene, MinimalSword3D, showcasing both the new 3D sword combo weapon and field of view based enemies
– Adds ragdolling enemies
– Adds number of jumps restrictions to CharacterJump3D ability
– Adds conditions to jumping and dashing to prevent glitches
– Adds flicker option to MMFeedbacks
– Adds MMFeedback settings on Damage and Death to the Health component
– Mutualizes layers to bring the number of layers used by the engine down to 11 instead of 16
– Fixes a bug with akimbo combo weapons
– Improves the reliability of MMPreventPassingThrough
TopDown Engine游戏引擎不错