Unity 3D是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。

Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞大开,现在VR虚拟场景技术越来越受到大家的欢迎,那么Unity是一个不可多得的VR技术平台实现者。

Unity Pro 2017.3.0 p3 更新日志
Fixes
(973815) – Android: Fixed decimal point button in decimal keyboard for older Samsungs.
(978299) – Animation: Fixed InvalidOperationException when clicking cancel in ‘Add Animation Clip’ dialog window in animation window.
(932926) – Editor: Collaborate no longer deletes ignored files when restoring to an older version.
(978478) – OSX: Fixed IDE does not get focused when opening script on Mac.
(978636) – OSX: Fixed VS for Mac opens new instance after Unity was reopened.
(827158) – OSX: Fixed detached Editor windows go behind the Editor when clicked outside of them.
(971980) – Particles: Fixed support for entering Infinity into the Start Lifetime field.
(968096) – Particles: Fixed Duration field when used on Sub-Emitters.
(974867) – Particles: Fixed Stop Action when used on particles that finish off screen.
(975289) – Particles: Fixed a crash when using RuntimeInitializeOnLoadMethod with a Particle System.
(977710) – Particles: Fixed a crash when enabling certain modules via script (e.g. Size over Lifetime).
(976439) – Profiler: Fixed deep profiling in standalone players.
(984447) – Fixed building UWP player with IL2CPP scripting backend and Analytics enabled.
(973918) – XR: Removed application orientation settings disable when Virtual Reality Supported was enabled and updated info message related to the settings.

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