Unity Pro 2018.1.6f1更新日志：
(None) – Android: Fixed crash when running on Android 8 in instant app mode.
(1046738(785610)) – Android: Fix for graphical corruption when screen resolution is changed.
(1026812(1018967)) – Android: Fix internal android build to include only required abi from aar files.
(1032929) – Editor: Reduced enter play mode and recompile time by optimizing EditorCompilationInterface.GetTargetAssembly and EditorCompilationInterface.GetTargetAssembliesWithScripts. Has a high impact on projects with lots of scripts and lots of .asmdef files.
(None) – Editor: Editor Skin becomes grey when a Collab project is opened for the first time.
(1008728) – Editor: Fix commandline filtering for running Tests.
(1035068) – GI: Fix HDR lightmaps encoding in Gamma Color Space.
(None) – Graphics: Fixed Graphics.DrawMeshInstancedIndirect not supporting 32-bit indices.
(1043225) – IL2CPP: Fixes an issue that occurs when constrained calls are made on pointer types in unsafe contexts.
(1040777) – IL2CPP: Corrects low level IL behavior when storing values to small local integer variables. This can affect the conversion between pointers and integers in unsafe contexts.
(1036866) – IL2CPP: Changing stack behavior of store-indirect instructions to fix unintended side effects caused by a previous optimization to prevent too many local variables.
(1017515) – IL2CPP: Fix deadlock on exit when using OnAudioFilterRead.
(984547) – Physics: Fix Root Motion slowdown introduced in 2017.2.
(1028321) – Package Manager: Projects created from a template would have the wrong version in ProjectVersion.txt.
(1039037) – Scripting Upgrade: Support Debugger.Break when using new scripting runtime.
(976639) – Universal Windows Platform: Fixed GI folders getting picked up as language resources by Visual Studio.
(1043563) – Universal Windows Platform: Fixed subscribing to Windows Runtime events on IL2CPP scripting backend with .NET Standard 2.0 profile.
(1017288) – Windows: Fixed an exception in RecreateDisplayList when there are no monitors attached.
(951118) – XR: Resolved issue with the OS minimizing the Editor when playing a Mixed Reality application on Windows RS4.
(954950) – XR: Resolved issues with User-Presence not working properly in the Editor for Windows Mixed Reality applications.