本课程涵盖ZBrush中产品概念的3D雕刻和建模,可帮助我们高效设计的技术和工作流程,然后,了解如何将ZBrush中的3D模型转换为KeyShot,以便为制作逼真的渲染效果,学习设置材质,使用着色器和灯光以及配置有用的渲染设置的步骤和过程。
This course covers 3D sculpting and modeling of product concepts in ZBrush to help us efficiently design techniques and workflows and then learn how to convert 3D models from ZBrush to KeyShot to learn how to set up materials for realistic renderings , Lynda – Zbrush and Keyshot for Product Design and Rendering Using shaders and lights, and configuring useful rendering settings.