每个三维软件当中,都有一个集群[人群]动画模拟功能,但似乎都是鸡肋,不是容量不够,就是渲染能力不够,所以就衍生出来这些强大的集群模拟插件,SSS非常的期待Golaem Crowd发展3DMAX版本。
视频预览
集群模拟其实就是模拟一群人的动画,比如生化危机的场面,可以随意控制人的方向,以及动态形式,所有说学会这个插件做这些非常震撼的画面是非常容易的。
Golaem Crowd v6.4.3更新日志:
NEW FEATURES
- Added support for Maya 2019
- Added support for 3dsMax 2019
- New Character File distance-based LOD system at simulation time and rendering time
IMPROVEMENTS
- Added Arnold visibility flags controlled through Shader Attributes in the Character Maker
- Added Receive Shadows Override, Self Shadows Override attributes on Crowd Render Proxy (in the Arnold Attributes)
- Added Golaem Terrain Geometry exporter from the Maya Export menu
- Added Noise X following curve direction when using Curve Mode in the Population Tool
- Added expression inputs for direction & intensity in the Force Behavior
- Channels closestEntity / closestEntityOfType is now dynamic, evaluated at each call
- Improved Population Tool placement performance
- Added an Execution priority on Behaviors inside a parallel. Default to 0
- Added subexpression in Golaem Attributes and Channel Expressions, such as entity##this.attribute.aTargetId##.positio
BUG FIXES
- Fixed Character Geometry File swapping during the simulation in the Geometry Behavior
- Fixed Local Translation on the SetBone Behavior
- Fixed “Lock Posture on Stop” in the Physicalize Behavior
- Fixed a crash when trying to load an invalid Layout File
- Fixed a crash in the Navigation Behavior when there is no Perception Locator
- Fixed a crash when trying to render fur without any shader assigned in the Character Maker
- Fixed a crash when using the UVPin & the Kill Behavior
- Fixed a crash when using nested (##) expressions in mel
REFACTORING
- New Maya Extension for the Redshift plugin (split from the plugin)
- Golaem for V-Ray in 3dsMax is now distributed separately as a zip package
- SUPPORTED RENDERING ENGINES
- Mtoa 3.1
- V-Ray For Maya 4.0X
- V-Ray For 3ds Max 4.10
- Renderman Studio 22
- Mental Ray 3.13.X
- Redshift 2.6.14-20
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6, 22.1