– Mac OS Support.
– Python Scripting & Plugin support – API reference.
– Improved refraction shader with two-sided refraction option.
– Added “Uniform” sampling mode for AO bakes.
– Updated substance support for newer file versions
– Improved normal map baking quality significantly for 3DS Max and Mikk tangent spaces
– Mesh reload now respects tangent spaces properly
– Various fixes to texture visibility UI in materials
– Fix for major baking artifacts / missing triangles with some meshes
– Modest bake speedup for AO, about 5%
– Decent improvement in baking preparation speed
– Better behavior with special characters in file paths in more cases
– Fixed texture naming issue in scene bundle exports
– Scene outliner now supports dragging objects to end-of-list
– Additive transparency fix for GI
– Materials without normal mapping now render with more accurate normals
– GI and local reflections now work better with perfectly flat geometry
– Improved color space for videos on Windows 10
– And many more smaller fixes