– Mac OS Support.
– Python Scripting & Plugin support – API reference.
– Improved refraction shader with two-sided refraction option.
– Added “Uniform” sampling mode for AO bakes.
– Updated substance support for newer file versions – Improved normal map baking quality significantly for 3DS Max and Mikk tangent spaces – Mesh reload now respects tangent spaces properly – Various fixes to texture visibility UI in materials – Fix for major baking artifacts / missing triangles with some meshes – Modest bake speedup for AO, about 5% – Decent improvement in baking preparation speed – Better behavior with special characters in file paths in more cases – Fixed texture naming issue in scene bundle exports – Scene outliner now supports dragging objects to end-of-list – Additive transparency fix for GI – Materials without normal mapping now render with more accurate normals – GI and local reflections now work better with perfectly flat geometry – Improved color space for videos on Windows 10 – And many more smaller fixes