SSS最近因一个项目在复习Mudbox,好久没使用这个软件了,在这个Mudbox和RenderMan教程中,将介绍使用Mudbox的Ptex技术进行外观设计的纹理原理。
将重点介绍如何使用正确的分辨率创建纹理并将其导出到Maya,然后将使用RenderMan RIS和其强大的LM材质来做外观开发。
在此Mudbox和RenderMan培训结束后,将更好地了解Ptex纹理,并且它是Maya,Mudbox和RenderMan 1之间的工作流程。
In this Mudbox and RenderMan tutorial, you will learn the texture principles of design using Mudbox’s Ptex technology.
Will focus on how to create a texture with the correct resolution and export it to Maya and then use RenderMan RIS and its powerful LM material for look and feel development.
After this Mudbox and RenderMan training is completed, you will have a better understanding of Ptex textures and it is the workflow between Maya, Mudbox and RenderMan 1.