首页软件CG软件Unity Pro 5.6.5 p4 + Add x64 - 强大的可视化动画工具

Unity Pro 5.6.5 p4 + Add x64 – 强大的可视化动画工具

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Unity Pro是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。

Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞大开,现在VR虚拟场景技术越来越受到大家的欢迎,那么Unity是一个不可多得的VR技术平台实现者。

Unity Pro 5.6.5 p4更新日志

Fixes
(1019920 (902838)) – Audio: Fixed an issue where unloading an asset bundle containing AudioClips would cause all other AssetBundle audio clips to be unloaded.
(905161) – Editor: Fixed various UnityEditor.VersionControl.Provider APIs when used with newly created VersionControl.Assets.
(943051) – Editor: Fixed an issue with picking objects on Windows/D3D11.
(966404) – Editor: Fixed Editor crashes in “RenderSelectionOutline” when using ImageEffectAllowedInSceneView and set camera’s targetTexture to null.
(None) – Graphics: Fixed cullmode not being reset after Deferred and Forward rendering loops.
(1001377 (953606)) – iOS: Fixed standard shader specular highlights on mobiles.
(947049 ()) – Linux: Fixed OnMouseDown not working with touch screens.
(None) – Multi-Display: Fixed non-primary display input for mouse events on standalone.
(969368) – Physics: Fixed memory leak when resizing BoxColliders.
(1019921) – Physics: Fixed scale not being taken into account when computing a collider’s pose.
(1005311 (905817)) – Scene: Fixed DoImportScene crashing when importing FBX files.
(968997) – Shaders: Fixed shader compiler crash when compiling specific D3D9 shaders.
(919351) – Shaders: Fixed an issue with the Shader Compiler which would result in GLSL based platforms not being able to compiler certain shaders.
(1005779) – Substance: Fixed a memory leak when using cloned ProceduralMaterials.
(1008883) – Test Runner: Fixed missing category filter.
(1011576 (991127)) – VR: Fixed Cardboard VR failing to initialize on certain Android devices.
(1016356(1016356) – XR: Fixed LoadDeviceByName causing crash on Cardboard/Daydream in 5.6.5p3.

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