本3DMAX插件可以管理材质和物体ID管理,可以为对象指定线的颜色,为VRay和Mental Ray自动创建MultiMatteElement,支持Pavel Kuznetsov的EffectsChannelEx。
- EffectsChannelEx允许您使用0到255范围内的材质ID通道。
更新日志:
- Adds an ability to render mask for selected objects by materials (Now only available for V-Ray)
- Fixes an issue with placing to Medit the V-Ray materials by effectID.
- Added latest support.