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首页 插件 Maya插件 Maya集群动画插件 - Golaem Crowd v6.3.4 For 2016 - 2018

Maya集群动画插件 – Golaem Crowd v6.3.4 For 2016 – 2018

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在每个三维软件当中,都有一个集群[人群]动画模拟功能,但似乎都是鸡肋,不是容量不够,就是渲染能力不够,所以就衍生出来这些强大的集群模拟插件,SSS非常的期待Golaem Crowd发展3DMAX版本。

Golaem Crowd 01 - Maya集群动画插件 - Golaem Crowd v6.3.4 For 2016 - 2018

集群模拟其实就是模拟一群人的动画,比如生化危机的场面,可以随意控制人的方向,以及动态形式,所有说学会这个插件做这些非常震撼的画面是非常容易的。

Golaem Crowd 02 - Maya集群动画插件 - Golaem Crowd v6.3.4 For 2016 - 2018

Golaem Crowd 6.3.4更新日志:

IMPROVEMENTS
GLMCROWD_FULL_LICENSE environment variable can be added to force Full License fetching
Added collision check for Component Mode based Population Tool
Added self collision check for Component Mode based Population Tool
Added Destination Terrain information in the Simulation Cache Library Items
Added support of multiple attributes edition in the Shader Attribute Layer
Improved evaluation of the Physicalize Behavior in Kinematic, Local and World Servo modes
Added an optional paintedZoneName parameter to the painted*** channels
Improved ground adaptation and pinning on deformed grounds
Integer cast operator in the Ramp Node

BUG FIXES
Fixed a crash with pinned grounds
Fixed a crash when unhiding a Component Mode based Population Tool
Fixed a crash when exporting the Simulation and the Manager start frame is lower than the scene start frame
Fixed a crash when using the Simulation Percent attribute of the Manager
Fixed a crash when using Emitters and Cloth in Cache Replay Mode
Fixed a crash when the Cloth Apex file is not found in the Character File
Fixed asset percent assignment in the Character Maker geometry tab
Fixed Traffic Locator not compatible with multiple CrowdFields
Fixed reproducibility when using the Navigation Behavior
Fixed Ground Adaptation when using the Layout Tool
Fixed Physics Locator shared between simulations
Fixed Blind Data mapping in the Locomotion Behavior
Fixed rendering of cloth meshes being sometimes instanced
Fixed nCloth simulation when the base mesh has transform values

API
Qt.py updated to version 1.1
SUPPORTED RENDERING ENGINES
Mtoa 3.0, 2.X
V-Ray For Maya 3.6X
V-Ray For 3ds Max 3.60.XX
Renderman Studio 21.5-7
Mental Ray 3.13.X
Redshift 2.5.64-71
3Delight Studio Pro 11.0.XX & 12.X
Guerilla Render 1.4.4
Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6
Also supported (but must be manually installed):

Mtoa 1.4.X
Redshift 2.6.14-20

官方网站:http://golaem.com/

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