在本课程中,将学习Katana和RenderMan的照明VFX工作流程,将学习如何有效地将这些软件包与NUKE 11结合使用,将任何CG资产整合到背板上。
首先,将会发现如何缝合和准备在武士刀上使用的HDRI,接下来,将探索如何将Katana上的灯光与相应的灯光设置相匹配,最后,将介绍如何快速校准NUKE中渲染的光照,并将这些信息带回Katana进行最终渲染。
完成本课程后,不但可以将任何资产整合到您的盘子中,还可以开发出可靠的VFX照明工作流程。
所需软件:Katana 2.6,RenderMan 21,NUKE 11 和 Maya 2017。
In this lesson, you will learn the lighting VFX workflow for Katana and RenderMan and learn how to effectively use these packages with NUKE 11 to consolidate any CG asset onto the backplane.
First, you’ll find out how to stitch and prepare the HDRI for use on Katana. Next, you’ll explore how to match the lights on Katana to the corresponding lighting settings. Finally, you will see how to quickly calibrate the light rendered in NUKE and Take this information back to Katana for final rendering.Pluralsight – Lighting VFX Workflows with Katana and RenderMan
After completing this course, not only can any asset be integrated into your plate, but you can also develop a solid VFX lighting workflow.
Required software: Katana 2.6, RenderMan 21, NUKE 11 and Maya 2017.