资源版本:v3.14.3.17 Mac
官方地址:DEMO
资源标签:NVIDIA,渲染器

Mental Ray现已成为NVIDIA公司之全资子公司,是公司最引以为荣的产品,作为业界公认的唯一可以和Render Man相抗衡的电影级渲染器,Mental Ray凭借其良好的开放性和操控性,以及与其他主流三维制作软件良好的兼容性而拥有大量的用户,此版为Maya Mac版··

mentalray-maya-beta8-2017-nt-x86-64-vc11-mr3-14-3-13 01

更新日志:

  • Fixed several issues in ExportExactHierarchy. For Viewport and IPR rendering, this mode is enforced since Beta8
  • in order to provide updates of moved geometry groups and similar scene changes.
  • Fixed possible camera misalignment between viewport and final frame rendering.
  • Fixed automatic detection of number of threads used for interactive rendering (Viewport or IPR).
  • Fixed missing lighting update when moving a group containing light(s).
  • Fixed possible color clipping artifacts in progressive rendering done with fixed point (8 or 16 bit)framebuffers.
  • Fixed possible artifacts in scenes with volumetric rendering. Volume was not set correctly if shadowshaders were returning false, which in particular was the case for some Bifrost scenes.Recently added mi_ray_differential_transform function was not exported in the Plugin’s symboltable.
  • For MILA layering shaders, fixed possible artifacts on thin-walled materials, and scenes withphotons/caustics.
  • For MDL materials, fixed black rendering artifacts if zero-value volume absorption coefficient was specified.

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