Substance Painter是一款3D材质软件,可纹理制作,渲染和三维结合工作,使用该软件,可以使用一套完整的纹理工具,例如:PBR和粒子绘图,具有透明度控制的画笔,材质和智能蒙版的程序效果。

Substance Painter 2018视频展示

Substance Painter操作界面

Substance Painter是一款全新的3D设计,可为我们以前从未见过的现代游戏创建质感,该软件可作为最具创新性和用户友好的3D材质绘图之一,选择画笔,选择材质并根据需要进行编辑,然后开始绘画,每个动作一次应用于所有通道并立即渲染,还可以在4K分辨率下为每个地图设计网格中的多种材质。

Substance Painter 材质视频展示

Substance Painter 2018.3.3更新日志:

Release date: 2019/03/07
Summary: bugfix


[Content] Integrate new project template: “PBR – Metallic Roughness Alpha-blend”
Linux Dynamic library search order changed to prioritize libraries in the installation directory ahead of what is installed on the system


Mesh sometimes disappears from the 3D viewport (press F to reset camera)
Update Substance Painter Sketchfab uploader with the new Sketchfab license types
[Import][glTF] Wrong handling input texture modulation as defined in glTF files
[Import][glTF] Ground plane is incorrectly displayed with glTF import in some cases
[Export][USD] Opacity does not work in Arkit
[Export][USD] USDz export crashes in some cases
[Export][USD] Export to USD without saving leads to crash
[Export][USD] Incorrect tiling mode for textures, subdivision mode for meshes and output types for shaders
[Export][USD] Sparse exports of only some texture sets with all geometry
[Instance] Crash when trying to delete a broken instance layer
[Regression][Export] Some maps not exported in the chosen bit depth
[Linux] Issue with library

Known Issues:

Computation freeze in some cases on AMD VEGA GPUs
Huion tablet issue with shortcuts on Windows OS


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