在这个3ds Max和Unity教程中,将学习如何组织资产并建立游戏资产,在3ds Max内将探索使用SolidRocks加快V-Ray渲染时间的方法。

到3ds Max和Unity培训结束时,将知道创建高分辨率游戏资产需要花费多少时间精力,然后可以适用于Unity环境。

In this 3ds Max and Unity tutorial you will learn how to organize assets and build game assets and explore ways to speed up V-Ray rendering time using SolidRocks within 3ds Max.

By the end of 3ds Max and Unity training, Digital Tutors Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity you will know how much time it takes to create a high-resolution game asset, which can then be applied to a Unity environment.

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