Arnold渲染器是一个多平台的渲染系统,此为maya版本,他能够创建无偏差的蒙特卡洛辐射度的真实感可视化,许多公司仍然使用它来处理电影中的广告和动画,例如,怪物之家,爱丽丝梦游仙境等等。
Arnold 渲染作品集合
更新日志:
MtoA 3.2.1.1 is a hotfix release, that is binary compatible with 3.1.* versions. It includes the following fixes :
- XGen motion blur was incorrect in Maya 2019
- Fixed crash in the viewport when assigning aiStandardSurface to aiVolume
- Support linking transmission_depth in aiStandardSurface
- Fixed regression in wrapU and wrapV parameters of place2dTexture
- Exposed maya batch render arguments for adaptive sampling
- Fixed slowdown with many operators
请问有没有Arnold的安装教程?不会破解
我去找找视频安装的教程~