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首页插件Maya插件Maya集群动画插件:Golaem Crowd v6.4.1 For 2016-2018

Maya集群动画插件:Golaem Crowd v6.4.1 For 2016-2018

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每个三维软件当中,都有一个集群[人群]动画模拟功能,但似乎都是鸡肋,不是容量不够,就是渲染能力不够,所以就衍生出来这些强大的集群模拟插件,SSS非常的期待Golaem Crowd发展3DMAX版本。

集群模拟其实就是模拟一群人的动画,比如生化危机的场面,可以随意控制人的方向,以及动态形式,所有说学会这个插件做这些非常震撼的画面是非常容易的。

Golaem Crowd v6.4.1更新日志:

IMPROVEMENTS

  • New material prefix attribute in the Katana plugin
  • New Shader Attribute “isVisible” in the Character Maker

BUG FIXES

  • Fixed ground adaptation when using squash’n’stretch on Entity legs
  • Fixed inconsistency when using multiple view panels with Golaem
  • Fixed Entity selection in Render Previz with Maya 2018
  • Fixed a crash when importing fur information without UVs
  • Fixed a crash when selecting an Entity to open the Visual Feedback Tool
  • Fixed rendering when fur widths are defined per curve and not per vertex
  • Fixed Entity display in Cache Replay when shadows were enable in Maya 2018
  • Fixed multiple display issues when using the Render Previz mode in Golaem
  • Fixed memory leak in the Simulation Cache API
  • Fixed drag and drop of Fur Asset Node in the Character Maker

REFACTORING

  • Added log message when fur is imported in the Character Maker

API

  • New glmTerrainFileRaycast command

SUPPORTED RENDERING ENGINES

  • Mtoa 3.0, 2.X
  • V-Ray For Maya 3.6X
  • V-Ray For 3ds Max 3.60.XX
  • Renderman Studio 21.5-7
  • Mental Ray 3.13.X
  • Redshift 2.5.64-71
  • 3Delight Studio Pro 11.0.XX & 12.X
  • Guerilla Render 1.4.4
  • Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6, 22.1
  • Also supported (but must be manually installed):
  • Mtoa 3.1
  • V-Ray For Maya 4.0X
  • Renderman Studio 22.1
  • Redshift 2.6.14-20

官方网站:http://golaem.com/

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