Arnold渲染器是一个多平台的渲染系统,此为maya版本,他能够创建无偏差的蒙特卡洛辐射度的真实感可视化,许多公司仍然使用它来处理电影中的广告和动画,例如,怪物之家,爱丽丝梦游仙境等等。

Arnold 渲染作品集合

C4D Arnold v2.3.1.2更新日志:

Motion blur does not work with Turbulence FD volume
Render instance under a Cloner corrupts the viewport during IPR
Wrong IPR update when changing Tile of a Texture tag on a Cloner
Crash when an Arnold tag is added to an Instance Object
The IPR updates continuously when the render settings window is open
Pick focus in the IPR does not work with Arnold Procedural objects

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